Action and Reaction
I've been following the news about Resident Evil 6 for some time now, and I've gotta say, even though it's something of a departure from what the classic series became known for, Resident Evil 6 is still shaping up to be a rather excellent game. As The Guardian put it, it's more of an "action horror" title than it is a "survival horror" title… more akin to Resident Evil 4 than Resident Evil 2.
The reason, of course, is because of the enhanced controls, which allow for fast-paced combat. Call it a hunch, but something tells me this has something to do with the new zombies that are making their debut with the title - fast undead that are able to use weapons, along with the terrifying, mutated J'avo look like game-changers in the series, their presence necessitating such mechanics as moving and shooting, sliding, and rolling along with enhanced melee attacks.
Basically, there'll be more of an emphasis on reaction time and combat tactics than avoidance and survival in Resident Evil 6. Oh, it'll also include multiplayer with up to 8 people, along with six-player co-op play, both of which sound like they could round out the experience rather perfectly. I'll be looking forward to getting a few friends together so I can see what the multiplayer's all about.
The characters too, look rather intriguing, with series veterans Chris Redfield and Leon Kennedy rounded out by Helena Harper (a young woman who blames herself for the current outbreak) and an unnamed, amoral young mercenary who apparently holds the key to the cure but doesn't really understand the implications aside from how much money it can make for him. The game also features a wide array of supporting characters, such as Ingrid Hunnigan and Sherry Birkin.
As we've already detailed, the story of Resident Evil 6 is set in 2013, and will see Chris Redfield travelling to Lanshiang in China, while Leon Kennedy deals with the fallout of the President's transformation into a mindless undead. My guess is that this'll go one of two ways - either there'll be three distinct, separate storylines that players can choose from at the beginning of the game (which, as Capcom has said, will overlap at a certain point), or we'll be jumping back and forth between several distinct experiences. Either way, it looks to be a rather ambitious undertaking and could make for some excellent storytelling, if tackled properly.
After all, the stakes are a bit higher than they've ever been. In previous Resident Evil titles, only a city or two suffered from an outbreak. In RE6, it looks like the whole world teeters on the brink of total infection, with the protagonists desperately trying to hold back the tide. At the moment, we don't know much other than that, but it definitely sounds like something to be excited for.
As graphics go, there can't be any complaints. Judging from the trailer as well as the numerous screenshots, everything's looking pretty spiffy in Resident Evil 6, with the characters and environment looking suitably detailed and the undead appearing appropriately grotesque.
Ultimately, while it might be something of a departure from what fans of the series are used to, it looks like there'll be a lot to love about Resident Evil 6 and a lot to look forward to.
A gamer at heart, Nick started writing when he was a child. He holds a BA in English, works as a freelancer, and loves every minute of it. One day, he hopes to net himself a career in game design - but that's something for the future.
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