EA Wades Through Infested Waters
We could go on for pages about the boom of first-person shooters flooding the video game market for years, but you already know about that. Instead, we are simply going to say this: The sheer number of FPS games produced in a calendar year has no bearing on any game's individual quality. It just makes it hard for certain games to get noticed by the right gamers. EA games hopes the above statement is true (as do I) more than most, as they offer up yet another installment of their ongoing Medal of Honor series.

Dubbed simply "Warfighter", the Medal of Honor series takes the show on the road so to speak, with both a returning cast of Tier 1 Navy Seals, as well as their counterparts from around the globe. Early reports indicate that while the game will feature returning characters from last year's offering, these familiar faces will join forces with various Special Forces units from around the globe, giving the game a very international feel. Again, these missions are based in reality to some degree, though I doubt the seven kilotons of ammunition dumped on the main characters in the first mission is completely accurate.
Using the same engine for Medal of Honor: Warfighter as the much ballyhooed Battlefield 3, EA hopes to get a foot in the door and compete side by side for your dollars with the Modern Warfare and Ghost Recons of the gaming world. Looks-wise, they've make a solid effort, as the game's preview stage looks incredible, the ability to at once be overwhelmed by the sheer chaos the situation but be in control enough to actually play the game is nice. Bringing in familiar characters is a master stroke, giving players old and new a sense of familiarity.

The real question is, do they do enough to separate themselves from a gaming community that is hit just as hard by the economic down turn as any other citizen? That answer will have to come when we review Medal of Honor: Warfighter in full. Suffice to say that the game will, like its brethren, live and die based on its multiplayer. Early reports indicate that there will be a hyper-realistic one-shot, one-kill mode, and the requisite multiplayer function as well.
Stay tuned for more information as the October 23 launch date approaches.
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Dante' R. Maddox
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N. America: Oct. 23, 2012
Europe: Oct. 25, 2012
Australia: Oct. 25, 2012
Japan: N/A 



