Crafting For Survival in the Depths of Space
The crafting sandbox genre, or "craftbox", as some gamers are calling it, is a genre that is getting popular with indie game developers. These crafting / exploring games usually take hundreds of hours of investment from gamer's lives (see, Minecraft) and are multi-layered in mixing their crafting elements with game progression. Recently, I had a chance to preview Edge of Space, a game currently in its development beta phase which adds a new feeling, along with a slew of unique elements to the craftbox genre.
Edge of Space puts you in the role of an explorer. Set in a mysterious and far away part of the universe, you have no way back home and you're left to fend for yourself. You must craft your way into exploring, surviving, and evolving the world itself.
Edge of Space's universe is presented in glorious, beautifully executed, and atmospheric 2D platforming style. This sci-fi entry to the genre is refreshing, especially in style. You'll be flying around in a jetpack, avoiding enemies (and hopefully eventually killing them) in search of a plethora of materials in which to craft.
Once you have acquired some basic materials you can begin crafting better armor and weapons to further explore the more dangerous parts of the planet. Edge of Space is pretty unforgiving, but not in an unfair way. It just takes plenty of patience and time to progress.
The multiplayer aspect will be huge, as everyone will be flying around in the same world, yet many elements of player interaction are still in development. Even so, it was nice to have someone watching my back from killer jellyfish as I mined out aluminum. Finding bigger and more powerful aliens when you are unpowered is freaky, and the devs have promised some awesome bosses down the line.
Terraforming the planet was also mentioned by the devs during gameplay. I believe this will be one of the coolest elements of Edge of Space once it's in place. The idea of waking up on a distant, unknown planet, and slowly becoming more powerful and manipulating the environment to a livable planet seems absolutely epic. Throw in vehicles, pets, lost technology, and mods and Edge of Space looks stunningly promising.
Even though I only had an hour or so with Edge of Space, I was already hooked. I realized quickly that it's not so much a game that's built to be complicated, but a game that's built to be in-depth and detailed. Edge of Space expects player patience and planning in order for it to work. You want to be sure you're adequately prepared before you encounter something like, oh let's say, a rocket shark.
Yep, I said Rocket Shark. Edge of Space not only takes you to the edge of the universe, but to the edge of insane creativity. With the financial and fan support of Edge of Space increasing every day, this is a game to keep an eye on. Better yet, if you're feeling like you want to give the beta a shot and help with the development process, it is available to play for a low price here.
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Three things describe Rando: Good beer, good food, and video games. On occasion, Rando flies a zeppelin through time seeking power crystals.
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