Uprising DLC Review: Rise and Shine!
Call of Duty: Black Ops II's second map pack, Uprising, was recently released as part of the $50 season pass bundle or as a $15 map pack. Consisting of 4 brand new maps and a new gameplay type for the popular Zombies mode, this map pack is meatier than the previous offers in the season pass, so it may be worth buying individually for some.
Out of the matches I played in the main playlist for the map pack, I enjoyed Encore and Studio the most, and I would go as far as to say that these two maps are worth the price alone. Encore is set in London during a music festival at a stadium, and it has just enough open and closed areas to make matches fun for players of all levels. There are plenty of great sniping spots in addition to wide open space that lead into tight corridors for smaller skirmishes.
Studio is set in a Hollywood film studio and feels like a bunch of mini maps into one, with the different sets players go through. This map's variety is sprinkled through all of the different sets, from rooftops for snipers in the castle section, to hiding spaces in the saloon area. Another part sure to catch your eye is the city section that makes it feel like you've stepped into a monster movie.
The other maps in Uprising use a lot of hazards, and as a result, aren't as fun to play through as the other two, but they are worth trying at least a few times. Vertigo popped up pretty often in the playlist, and it's set on a rooftop in India. Honestly, I found this map to be the weakest out of the pack because it felt better suited for snipers, more so than anything. Magma is set in Japan after a volcano eruption and features a new lava hazard. With it being set on the ground, it's a bit more palatable than Vertigo, and all of the orange lava makes the map look like a Zombies' level.
The new Zombies gameplay type, called Mob of the Dead, is the most structured game type to be added to the mode, having a visible goal and always offering something for the player to do. As with the other Zombies mode in Black Ops II, there's a storyline, this time involving 4 prisoners from the mob attempting to escape Alcatraz prison in the middle of the zombie outbreak. Aside from the standard zombie-killing gameplay, Mob of the Dead adds features that make the game feel faster and more involved than the other modes, such as a boss enemy that disables player traps and other advantages such as the mission box. Here the enemies don’t overwhelm the player as quickly as they do in the other modes, which makes it feel completely different and not as frustrating as the other Zombie modes. The new afterlife game mechanic gives players who die something to do to help turn the match around for players who are still alive through activating machines that need electricity and teleporting zombies for a limited time.
As usual, the best bang for your buck is buying the Call of Duty: Black Ops II season pass, but this time around, Uprising is a map pack that has enough sustenance that it's worth a purchase by itself.
Akil is a big fan of video games and music, specifically fighting games and R&B. Other interests include game design, and comedy. His background in game design combined with his unique worldview and sense of humor makes him someone to follow.
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