X Marks the Spot
Mortal Kombat X looked great from its teaser trailer on June 2nd, but the things done in the trailer left fans and the general public wanting to see more of the long running series' later title. What Netherrealm and the WB showed off behind closed doors looked great and, of course, left me wanting more.
The most exciting thing shown was how much was new. From new techniques to the new faces seen, the only things that really felt like classic Mortal Kombat were Sub Zero and Scorpion, and even those two have some new tricks up their sleeves.
While MK9 didn't stray too much from the Street Fighter IV style of gameplay, MKX takes the background interaction from Injustice and builds upon it. The background can be used for defense and offense, making stage choice matter more this time around and making the corner easier to get out of. This was shown in the Frozen Forrest stage seen in the trailer with Sub Zero using branches to hit Scorpion and the latter hopping off of the branches in pursuit of the former. This isn't as gimmicky as it may seem and actually seemed pretty natural, putting a twist on the Super Jumping from Capcom's vs titles.
The most radical change to the meta-game of MKX is the addition of multiple versions of the same character. Some operate similar to perks, while others open up completely different movesets. You can make the new duo Ferra / Torr fight together or change the two's fighting style to put more emphasis on one character doing more damage. Meanwhile, someone like Scorpion can choose to light himself on fire the entire match or fight with a weapon.
What wasn't shown that leaves the most questions is the story. MKX's story will be set over the course of 25 years after MK9, and with all of the new stages and combatants shown the only other detail we have is that Sonya Blade and Johnny Cage had a daughter, the new character Cassie Cage. With MKX taking the story further away from events of the original storyline it's exciting to see where the story will go this time to further separate itself from the previous games. Also, for those wondering, the Fatalities are more gruesome than ever.
Have a look at the first trailer:
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