Sony and Giant Sparrow reveal The Unfinished Swan; debut trailer inside
Since then, the creators of the game have formed a company called Giant Sparrow and have signed on with Sony Computer Entertainment to release it on the PlayStation Network. The relationship that they have formed with Sony is similar to the one that the company has with Journey developer thatgamecompany.
So now you know how the game got to where it is today, but what is it about?
Set in a strange, surreal world, The Unfinished Swan starts you off in a complete white and blank space, and by throwing globs of black paint you are able to reveal and make your way through the world. You take on the role of a boy named Monroe who chases a swan that stepped out of a painting and wandered into the world of the game.
Ian Dallas, Creative Director at Giant Sparrow, shared some info about the game's development on the PlayStation Blog. "One of the biggest challenges we had was figuring out what the game was going to be about. The idea of painting a white world is pretty abstract. You could make all kinds of different games about that. A lot of people who saw it a few years ago assumed it was going to be a horror game. And it totally could have been. But after splatting stuff for a few months we realized what we liked most about it was the sense of wonder it created. We liked not knowing what was out there."
"So we made a game about creating a sense of wonder. Our goal is to give players strange and beautiful experiences they've never had before. We want to give people genuine surprises and then keep on surprising them the whole game. The painting a white world stuff is actually just the first 15 minutes. After that, things get really weird."
Hmm, intriguing. Very intriguing.
The Unfinished Swan is expected to arrive on PSN later this year. If you weren't able to picture the paint-tossing gameplay before you got to reading this, then the debut teaser trailer found above will take care of that for you. Enjoy.
Source: PlayStation Blog
A writer, journalist, and aspiring storyteller, Peter Grimm has been gaming since the days of the Nintendo 64, and reporting on the goings-on in the World of Gaming since late 2011. His base of writing operations is located within the void between Here and There, or so he would have you think.
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