Court filings uncover 'Project Icebreaker', Activision's systematic approach to finding dirt on Infinity Ward's West and Zampella
The legal affair between Activision and Call of Duty developer Infinity Ward just got uglier.
According to Giant Bomb, court filings are saying that the publisher inaugurated an initiative known as "Project Icebreaker" right around the time of Call of Duty: Modern Warfare 2's release. Its purpose was to dig up dirt on IW's Jason West and Vince Zampella by tapping into their computers, emails, and phones.
This information comes from a statement made by former Activision director of IT Thomas Fenady, who says that he was order by the company's then chief legal officer, George Rose (now the chief policy officer), at the behest of Activision CEO Bobby Kotick, to find dirt on West and Zampella in the hope of finding "excuses to dump them".

Rose denied that he ever told Fenady to do such a thing, but he went on to state that Project Icebreaker was real and that it failed in gaining access to the emails of West, Zampella, and other Infinity Ward employees.
It doesn't stop there. Outside parties, among them Microsoft, were contacted to help crack the two's passwords (no one complied). And according to Fenady, Activision even discussed getting West and Zampella away from their computers by staging fake fumigations and fire drills at IW, thus allowing them to photograph the computers.
Sheesh. You'd think that they were terrorists the way Activision's going about things.
Anyway, it is not yet clear what kind of impact Fenady and Rose's testimony will have on the trial, which will begin on May 29. Currently, Activision is looking to have parts of Fenady's testimony dismissed under attorney-client privilege.
For more info on the filing, check out Giant Bomb. And don't be afraid to share your thoughts on the above proceedings in the comment box below.
Source: Opposition to Activision Motion #9 of 15
Via: Giant Bomb
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Peter Grimm
A writer, journalist, and aspiring storyteller, Peter Grimm has been gaming since the days of the Nintendo 64, and reporting on the goings-on in the World of Gaming since late 2011. His base of writing operations is located within the void between Here and There, or so he would have you think. |
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