Ubisoft temporarily settles with John Beiswenger over alleged Assassin's Creed intellectual property infringement
Remember when we reported on how author John Beiswenger took legal action against Ubisoft, claiming that the Animus device used in the Assassin's Creed series was ripped off from his 2003 book, Link? (Here's a link to the article in question if you're interested)
Well, as reported by Gamesta, it looks like Beiswenger has settled things with Ubisoft and voluntarily dismissed the lawsuit. This means that the release of Assassin's Creed III, which could have possibly been delayed or (in the worst case) halted if the author had his way, will go unhindered.
And yet, the wording leaves it open for the suit to be started up later on by Beiswenger, who says he still believes that the idea that inspired AC's Animus device was originally his. Beiswenger's representative made the following statement:

"My client's decision to exercise his right to voluntarily dismiss the action, without prejudice, in no way diminishes his stalwart conviction in the merit of his claims against Ubisoft. He is unwavering in his belief that many key components of the Assassin's Creed video game franchise infringe on many key components of his novel, Link."
"We believe Ubisoft has engaged in egregious acts of copyright infringement and, should he choose to seek redress through the courts in the future, we remain confident that a trier of fact would agree," he added.
While Beiswenger claims the idea first appeared in Link, Gamesta notes that the same idea had appeared in books published before his, suggesting that the lawsuit was very likely an attempt on the author's part to make some quick cash.
Do you think that's the case? Let us know in the comments below.
Source: Gamesta
Link: "Author John L. Beiswenger sues Ubisoft, claiming Assassin's Creed infringes upon copyrighted content"
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Peter Grimm
A writer, journalist, and aspiring storyteller, Peter Grimm has been gaming since the days of the Nintendo 64, and reporting on the goings-on in the World of Gaming since late 2011. His base of writing operations is located within the void between Here and There, or so he would have you think. |
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