Top 5 Most Disappointing Video Games... of All Time? (videos included!)
For those of you who know what Daikatana is…you can't be even the least bit surprised that it made the list.
Pop Quiz: who here knows who John Romero is? I should hope most of you do. He's the man who basically put the FPS genre on the map, and he was one of the main creative minds behind Doom, Quake, and Castle Wolfenstein. For those of you too young to remember, he was basically a legend of the development committee back then, and pretty much everyone who was a gamer knew the guy's name. Naturally, when ads with the tagline "John Romero's going to make you his bitch" started surfacing, people were intrigued.
Unfortunately, being John Romero's "bitch" wasn't exactly a pleasant experience, as a whole community soon found out. Enter Daitakana: a game that's legendary for all the wrong reasons.
From the start, the project was far too ambitious and woefully under-planned. Romero intended for the game to be his magnum opus, with twenty four levels, a time-travelling storyline, and advanced companion A.I. He also expected all of this to be done in seven months. Yeah. Kind of ambitious, no?
Those seven months eventually dovetailed into a full three years of development hell, during which the team had to switch to the Quake II engine right in the middle, scrapping over eleven months of development work along the way.
In the end, what came out of three years of effort was instead an unmitigated disaster, one that tarnished both Romero and Eidos's reputations for years to come. Horrible A.I., terrible graphics, poor level design, and a slapdash plot combined into what many remember as one of the worst games ever made.
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A gamer at heart, Nick started writing when he was a child. He holds a BA in English, works as a freelancer, and loves every minute of it. One day, he hopes to net himself a career in game design - but that's something for the future.
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