Problematic Fez patch will not be fixed, says developer Polytron
A month-or-so ago, the latest update for the indie platformer Fez was removed since it had been discovered that the new patch was messing up save files. However, the patch has been put back, issue and all, and it looks like it won't be getting fixed anytime soon.
The problem won't be fixed because, according to developer Polytron, "Microsoft would charge us tens of thousands of dollars to re-certify the game." Polytron went on to say that less than a percent of Fez players were affected by the patch, and that those players had either completed the game already or were close to doing so.

In short, "the current patch is safe for an overwhelming majority of players." If you're just starting or haven't completed Fez yet, then there shouldn't be a problem. If that turns out to not be the case, well…my condolences.
Polytron apologized to the affected gamers, saying, "To the less-than-1% who are getting screwed, we sincerely apologize. We know this hurts you the most, because you're the ones who put the most times into the game. And this breaks our hearts. We hope you don't think back on your time spent in Fez as a total waste."
That's the gist of Polytron's dilemma, but you can get a more detailed explanation at the developer's blog via the source link below.
Source: Polytron Blog
Link: Long-awaited Fez update goes live; widespread game save issue poops the party
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Peter Grimm
A writer, journalist, and aspiring storyteller, Peter Grimm has been gaming since the days of the Nintendo 64, and reporting on the goings-on in the World of Gaming since late 2011. His base of writing operations is located within the void between Here and There, or so he would have you think. |
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