Five Games that Honestly didn't Need Sequels
Some titles lend themselves well to sequels. Others…not so much.
There's a great many reasons why a developer shouldn't put together a sequel to a title. Maybe the narrative of the original was self-contained enough that it could easily stand on its own (and future installments simply cheapen the property). Perhaps the sequel they did come out with is, compared to the original, utter garbage. Or maybe the original game was just downright terrible to begin with.
Either way, there's a whole list of games out there where the developers should have just cut their losses, and moved on to new properties. Here's just a few. ***WARNING for possible SPOILERS***
Don't get me wrong: I love Chrono Cross. It's a fun game, with a halfway decent story backing it up. What I can't stand is the game's backstory, and how it fits into the narrative established by Chrono Trigger. You know, remember the party you played in the first game, that awesome, ragtag band that basically went up against a god and beat it into submission?
They all get killed offscreen by an irate minion of one of the antagonists, a guy who's barely a drop in the bucket when you fight him. Also, their entire kingdom is destroyed, and wiped from memory. Then, the minion establishes an entirely new empire named after him and nobody stops him.
Chrono Cross is still a brilliant game, but I'm pretty sure most fans of the series were none too happy when they realized what it meant for the cast of the original title.
NiGHTS: Into DREAM
The original NiGHTS: Into Dreams was the definitive title on the long-dead SEGA Saturn, and probably one of the best games SEGA's ever made. Fans outright demanded a sequel. Unfortunately, the death of the SEGA consoles made that seem like little more than a far-off dream. Then, 2006 rolled around, and we were treated to NiGHTS: Journey of Dreams on Nintendo Wii.
It wasn't bad, but… it wasn't good either. While the music and art direction remained faithful to the original, Journey of Dreams was mediocre in every sense of the word, and a far cry from the brilliant game of yesterday. Even so, it's not the worst on the list; far from it.
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A gamer at heart, Nick started writing when he was a child. He holds a BA in English, works as a freelancer, and loves every minute of it. One day, he hopes to net himself a career in game design - but that's something for the future.
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