Top 10 Video Game Sidekicks
A hero's only as good as the companions they keep company with. If you can't rely on your allies when push comes to shove, there's a good chance you're going to end up going up in smoke. We've already scraped the bottom of the barrel and looked at some of the worst, most useless, aggravating, and irritating sidekicks in video game history.
Now, we're going to swing over to the opposite end of the spectrum. All of the characters on this list are here for a reason. Perhaps they're iconic, instantly recognizable, and very near legendary. Perhaps they've made it on as a result of their ability to make the player feel for them, to make the player care. Or maybe, just maybe, they've managed the most difficult task of all: maybe they actually proved useful in-game.
10. Clank (Ratchet & Clank)
Charming, intelligent, and resourceful, I actually found Clank more endearing than the main protagonist of the series, Ratchet. The sequences where you play as him are actually quite enjoyable, and when he's with Ratchet, he's an indispensable tool.
9. Rush (Mega Man)
Ladies and gentlemen, kick back and allow me to tell you a tale of a boy and his dog. Rush is Mega Man's trusty robotic companion throughout the Mega Man series, and since his debut in Mega Man 3, he's been a constant staple in the series, providing upgrades, seeking out items, and generally making Megaman's life far, far easier. Pure utility is what wins him a spot on the list.
8. Angelus (Drakengard)
I'm not really certain how many of you have played the old Drakengard series, but if you haven't… I'd highly recommend that you do. The series centers around Caim, who, in the course of a titanic battle, swore a pact with the dragon Angelus so that he could survive. As a result, he was struck mute, and inextricably bound to that dragon who goes, over the course of the game, from hated adversary to stalwart, constant companion.
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A gamer at heart, Nick started writing when he was a child. He holds a BA in English, works as a freelancer, and loves every minute of it. One day, he hopes to net himself a career in game design - but that's something for the future.
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