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Three new modes coming to Resident Evil 6 this December

NEWS | ? Comments |

Author: Peter Grimm  

Capcom has confirmed the date for Resident Evil 6's first wave of downloadable content. December 18 is the date on which the new DLC will arrive exclusively on Xbox 360, giving players three new multiplayer modes to try out.

Three new modes coming to Resident Evil 6 this December

These modes will provide all new ways for players to take on the undead, and each other. In "Predators", one player is tasked with killing off everyone else as the B.O.W Ustanak. "Survivors", meanwhile, spins the traditional versus mode formula around by letting downed players respawn as enemy characters that can attack the human characters. And with "Onslaught", two players go head-to-head in clearing through waves of enemies, while trying to slow each other down by sending enemies over to the other player's screen.

Video Permalink: http://bit.ly/VFBctB

In addition to the new modes on December 18, Capcom will release a free update for Resident Evil 6 that will add an option player-controlled co-op partner for Ada Wong's campaign and a new "No Hope" difficulty. The update will also give players the option to adjust the game's camera to their liking, as well as the option to combine the game's English audio with subtitles for whatever language they choose. The update will be available on December 17.

Video Permalink: http://bit.ly/QItUGB

For now, the new multiplayer modes are set to launch exclusively for Xbox 360 (at a price of 320 Microsoft Points apiece, or 720 MS Points altogether). It remains to be seen if Capcom will release the DLC for the PlayStation 3 and PC versions of Resident Evil 6.

Source: Capcom press release

Video Permalink: http://bit.ly/VFAPiJ

Posted on: 12/05/2012 | ? Comments
Tags: Resident Evil 6, RE6, Capcom, extra content, contenido extra, DLC, add-on, new modes, nuevos modos, Onslaught, Survivors, Predator, Video Game News
Peter Grimm

A writer, journalist, and aspiring storyteller, Peter Grimm has been gaming since the days of the Nintendo 64, and reporting on the goings-on in the World of Gaming since late 2011. His base of writing operations is located within the void between Here and There, or so he would have you think.

The views of GameDynamo's writers are not necessarily the views of the website as a whole. However, we support freedom of speech and enjoy diverse opinions about video games. Hopefully you do too!


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