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Kill Screen and Ouya host a game development contest worth $20,000

NEWS | ? Comments |

Author: Nicholas Greene  

Anyone who's interested in developing for OUYA should probably listen up: In collaboration with Kill Screen, the developers of OUYA are hosting a ten-day game development contest, which they're referring to as a "game jam."

There are some pretty hefty prizes up for grabs, including a grand prize of $20,000 and a number of secondary $5,000 prizes for category winners. Games that successfully launch after the competition will receive either $5,000 (if they won) or $1,000 (if they were a 'best in category'). 

The secondary categories include best controls, most unique, most immersive, most nostalgic, and most visually astounding.

Kill Screen and Ouya Host a Game Development Contest

"To celebrate the release of the OUYA Developer Console," reads a post on Kill Screen Daily, "we are hosting a 10-day online game jam we're calling CREATE What is a game game, you ask? It's a focused get-together where teams make playable games insanely quickly. Your mind will be blown at what a team can do in 10 days. Many world-class games were initially conceived in a game jam." 

Anyone interested in participating can submit playable prototypes of their title from January 14-23 here. Finalists will be announced on February 11, with the winners on the 18th. Each game will be judged by a panel which includes Felicia Day (of The Guild fame), Phillip Fish (creator of Fez), and Austin Wintory (Grammy nominated composer for Journey), among others. Winners will be selected based on a number of categories, including community support and successful use of OUYA.

Those who wish to participate will need to have either pre-ordered OUYA or backed the project's Kickstarter. 

Source: Kill Screen Daily

Posted on: 01/08/2013 | ? Comments
Tags: OUYA, Create, development contest, Game Jam, Kill Screen Daily, Felicia Day, Phillip Fish, Video Game News
Nicholas Greene

A gamer at heart, Nick started writing when he was a child. He holds a BA in English, works as a freelancer, and loves every minute of it. One day, he hopes to net himself a career in game design - but that's something for the future.

The views of GameDynamo's writers are not necessarily the views of the website as a whole. However, we support freedom of speech and enjoy diverse opinions about video games. Hopefully you do too!


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