Dead Space 3 will feature micro-transactions for better weapons
When it releases next month, Dead Space 3 will allow players to craft a multitude of various weapons. To make these weapons though, you’ll need to collect the proper resources. These resources can be collected by you the player, by scavenger bots you can send out, or, it was revealed today, through a quick micro-transaction in the in-game store.
Yep, Dead Space 3 will allow you to spend real-world money on resources. This was first discovered by Eurogamer, when they found that trying to craft a weapon they didn’t have enough resources for presented them with the message in the image below, and an offer to buy the needed resources via “downloadable content”.
The new feature has been confirmed by Yara Khoury, the game’s associate producer. While Khoury didn’t say how much the micro-transactions will cost, she did mention that there will be different packs of in-game currency available for varying prices.
Also, when asked if one could just pay for the parts for the best weapon in the game right from the get-go, Khoury answered by assuring that won’t be possible. “There are a lot of weapon parts that are only available to buy later in the game. Unless you're playing through it again [on New Game Plus],” she said.
Dead Space 3 may be the first game in the Dead Space series to feature in-game purchases, but it is not the first console game to feature such a payment system. That distinction goes to another EA title, last year’s Mass Effect 3, which gave players the option to buy reinforcement packs for the game’s multiplayer.
Those interested in Dead Space 3’s micro-transactions will be able to give them a shot when the game releases on February 5 in North America and February 8 in Europe.
A writer, journalist, and aspiring storyteller, Peter Grimm has been gaming since the days of the Nintendo 64, and reporting on the goings-on in the World of Gaming since late 2011. His base of writing operations is located within the void between Here and There, or so he would have you think.
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