Recent EA layoffs reportedly cut hundreds of jobs
Unpleasant news has been circulating around Electronic Arts lately. CEO John Riccitiello stepped down last month. Layoffs took place at various studios. Others were said to be closed. Its biggest social games were confirmed to be shutting down. The publisher was voted “Worst Company in America” for the second year in a row. This week, reports have been appearing saying that a new wave of layoffs has been taking place.
It began when those reports said the company was shutting down its “EA Partners” label, which allowed it to release games from external and independent studios. EA then confirmed that layoffs were taking place. “In recent weeks, EA has aligned all elements of its organizational structure behind priorities in new technologies and mobile. This has led to some difficult decisions to reduce the workforce in some locations,” the company said in a statement.
“We are extremely grateful for the contributions made by each of our employees - those that are leaving EA will be missed by their colleagues and friends. These are hard but essential changes as we focus on delivering great games and showing players around the world why to spend their time with us."
While the publisher refrains from specifying how many studios and employees were affected, Kotaku, citing 'a couple of sources', said about 10% of EA’s workforce has been pink-slipped. Should that prove true, it means a total of around 800 people have lost their jobs.
So what does EA intend to do now? According to a memo reportedly sent by temporary CEO Larry Probst, the plan is for the company to streamline a few of its divisions, consolidating the company’s marketing functions into a single group under COO Peter Moore and moving control of the Origin network to EA’s Label division and EA Sports chief Andrew Wilson.
“Change is sometimes difficult, but essential,” the memo read. “The adjustments we are making will put us in the best position to build great games and services, deliver them more efficiently to consumers, and demonstrate to players around the world why they should spend their time with us.”
There has been no indication that studios like BioWare and DICE, the studios currently developing EA’s big AAA titles, have been affected by this bout of layoffs.
Source: Game Informer
A writer, journalist, and aspiring storyteller, Peter Grimm has been gaming since the days of the Nintendo 64, and reporting on the goings-on in the World of Gaming since late 2011. His base of writing operations is located within the void between Here and There, or so he would have you think.
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