Diablo III gold duplication bug threatens in-game economy; Blizzard takes measures
Diablo III’s in-game economy was shaken up yesterday. Following the release of patch 1.0.8 onto the game’s American servers Tuesday, some players discovered (and then quickly spread word of) a serious bug in the Auction House.
These players found that by canceling a gold auction, they got double the amount back in refunds. And thanks to the increased gold stack size that the patch brought with it, players were reportedly able to make billons of in-game currency within minutes, making for an exploit that could have remarkably damaging effects on Diablo III’s economy.
However, it wasn’t long before Blizzard caught wind of the exploit and took the Gold and Real-Money Auction Houses offline last night. A fix has been created, but as of midnight Pacific Time, it has yet to be implemented. According to community manager Lylirra, this is because Blizzard has decided against a patch rollback, choosing instead to “make corrections” to the accounts found using the exploit.
"We feel that this is the best course of action given the nature of the dupe, how relatively few players used it, and the fact that its effects were fairly limited within the region," Lylirra wrote.
Economic crisis averted, then. Whew.
Via: Diablo III Forums
A writer, journalist, and aspiring storyteller, Peter Grimm has been gaming since the days of the Nintendo 64, and reporting on the goings-on in the World of Gaming since late 2011. His base of writing operations is located within the void between Here and There, or so he would have you think.
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