EA begins phasing out Online Passes for existing games
EA made headlines a few weeks ago when it announced that it would not implement Online Passes (the much-maligned system that made second hand game owners pay a fee for online features) in any of its future games. Apparently, not planning to stop there, though, the publisher has begun to remove the Passes from existing (as in, already released) titles.
Earlier today, a NeoGAF member discovered that the company had lifted the Online Pass fees on content from select Xbox 360 titles, titles that include Shift 2 Unleased, Alice: Madness Returns, and Mass Effect 2. Meaning the content was now available for free.
Here’s the full list of content affected:
Alice: Madness Returns - American McGee's Alice
Bad Company 2 VIP
Bulletstorm Online Pass
Dragon Age: Origins - The Stone Prisoner
Dragon Age 2: The Black Emporium
Kingdoms of Amalur: Reckoning Online Pass
Mass Effect 2: Cerberus Network
Medal of Honor Online Pass
SHIFT 2 UNLEASHED™ ONLINE PASS
Skate 3: Skate Share Pack
It wasn’t until a bit later, though, that EA confirmed that the price drop was deliberate. “As we discontinue Online Pass for our new EA titles, we are also in the process of eliminating it from all our existing EA titles as well,” EA’s John Reseburg told Game Informer. “We heard the feedback from players and decided to do away with Online Pass altogether.
Reseburg went on to say that some EA Sports games will be the first to have their Online Passes removed. EA will not remove the Passes for all titles, however, but they will make those that stay available at no cost.
“These are rolling updates that are taking effect over the next several weeks. We hope players continue to enjoy our games and online services for a long time to come,” he said.
Relieved to hear EA’s going the extra mile in their crackdown on Online Passes? Let us know what you think about all this in the comment box below.
Via: Game Informer
A writer, journalist, and aspiring storyteller, Peter Grimm has been gaming since the days of the Nintendo 64, and reporting on the goings-on in the World of Gaming since late 2011. His base of writing operations is located within the void between Here and There, or so he would have you think.
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