Assassin's Creed franchise unlikely to feature primarily modern-day titles
Assassin’s Creed fans have quite a few questions they want to see answered, and Darby McDevitt, lead writer for Assassin’s Creed IV: Black Flag, took the time to answer some of those in a Reddit AMA.
Among the questions, McDevitt was asked if Ubisoft has any plans to wrap up the story of AC III’s Connor, similarly to how the short film Assassin’s Creed Embers provided an epilogue for AC II’s Ezio. “Not at this time,” he wrote. “Embers took 6 months to make... it was a big project, and beloved by all, but those teams are busy with other things right now.” He also revealed that Connor’s story will probably not be explored further in future titles.
In response to another question, about the possibility of a full-on modern-day Assassin’s Creed, McDevitt said that it was doubtful. “There are just too many mechanics we would have to develop to make it [believable] ... vehicles, plausible modern cities, a huge array of ranged weapons, etc,” he explained. “The modern day will most likely remain as a ‘context’ for all future games, something to tie them all together.”
Also, Ubisoft already has something close to a more contemporary AC title already in the works, McDevitt reminded people, writing, “Watchdogs will scratch the itch for a modern day AC. Just wait!”
This then led McDevitt to update on the state of the series overarching “Assassins vs. Templar” plotline, saying that it’s not likely to be resolved any time soon. “As for the Assassin Templar storyline resolving... I don't think so. Its been going for 80,000 years already. Why stop it now? There will certainly be a resolution to the most recent plot developments, but the overall conflict will probably rage forever, just like most deeply divided philosophical conflicts.”
Assassin’s Creed IV: Black Flag is now available for the PlayStation 3, Xbox 360, and Wii U. Next-gen versions for the PS4 and Xbox One will launch with on those consoles on November 15 and November 22, respectively, while the PC version will set sail on November 19.
A writer, journalist, and aspiring storyteller, Peter Grimm has been gaming since the days of the Nintendo 64, and reporting on the goings-on in the World of Gaming since late 2011. His base of writing operations is located within the void between Here and There, or so he would have you think.
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