Video Game Reviews

Web Sponsor

Latest Game Videos LATEST VIDEOS

Announcement Trailer
World of Final Fantasy
Announcement Trailer
E3 2015 Trailer
Yoshi's Woolly World
E3 2015 Trailer
E3 2015 Trailer
Xenoblade Chronicles X
E3 2015 Trailer
E3 2015 Trailer
Super Mario Maker
E3 2015 Trailer
E3 2015 Trailer
Star Fox Zero
E3 2015 Trailer
E3 2015 Trailer
Skylanders SuperChargers
E3 2015 Trailer
More Game Videos »

Stories Around the Web STORIES AROUND THE WEB

Web Sponsor


Which upcoming game/s are you most excited about?

See Results & Poll History


Advertising provided in part by:


1. Trackmania Turbo (PC)Nov. 27, 2015
2. Trackmania Turbo (PS4)Nov. 27, 2015
3. Trackmania Turbo (XB1)Nov. 27, 2015
4. XCOM 2 (PC)Nov. 2015
5. Just Cause 3 (PC)Dec. 1, 2015
6. Just Cause 3 (PS4)Dec. 1, 2015
7. Just Cause 3 (XB1)Dec. 1, 2015
8. HITMAN (PC)Dec. 8, 2015
9. HITMAN (PS4)Dec. 8, 2015
10. HITMAN (XB1)Dec. 8, 2015

More Releases »

Miyamoto: GamePad needs to be better utilized for single-player Wii U games

NEWS | ? Comments |

Author: Peter Grimm  

Though a few of Nintendo’s Wii U games have made good use of the GamePad’s unique features, most of these have been multiplayer titles like Nintendo Land and Wii Party U. For primarily single-player games like Pikmin 3 and The Legend of Zelda: The Wind Waker HD, the controller has largely been underutilized.

This matter was brought to task by Shigeru Miyamoto in a company/investor Q&A session. “We are confident that 'Nintendo Land' offered compelling as well as Nintendo-like gameplay experiences for, say, four or five people when they gathered in the living room by taking full advantage of the two screens, but some of the single-player experiences were rather weak,” he said.

Miyamoto: GamePad needs to be better utilized for single-player Wii U games

“It is my conviction that we will need to put more focus on creating experiences that utilize the GamePad that can also be fully enjoyed when playing alone,” Miyamoto added. “The fact that the GamePad and the TV interact as soon as Wii U is switched on is very important as it means that our consumers are always able to enjoy stable gaming experiences. Unlike a tablet device with a TV, the two screens are always connected when they are switched on.”

Miyamoto also addressed a common complaint against the Wii U, a current shortage of games, explaining that the move to HD development with the console had slowed the Big N’s software production. This is something Nintendo is working to resolve in an attempt to speed things along.

More of Miyamoto’s thoughts regarding the GamePad and Wii U software production can be found below, in addition to new details from Nintendo bossman Satoru Iwata regarding the company’s recently-revealed plans to attract consumers through mobile devices.

Source: Nintendo Investor Relations

Posted on: 02/03/2014 | ? Comments
Tags: Nintendo, Miyamoto, Wii U, GamePad, single-player, games, needs, utilized, better, Video Game News
Peter Grimm

A writer, journalist, and aspiring storyteller, Peter Grimm has been gaming since the days of the Nintendo 64, and reporting on the goings-on in the World of Gaming since late 2011. His base of writing operations is located within the void between Here and There, or so he would have you think.

The views of GameDynamo's writers are not necessarily the views of the website as a whole. However, we support freedom of speech and enjoy diverse opinions about video games. Hopefully you do too!

[Other Gaming News +]



comments powered by Disqus