League of Legends suffering through record-breaking DDOS attacks
To say that the League of Legends servers lately have been a bit unstable would be like saying the surface of the sun is a little warm. Over the past several weeks, the game's veered wildly between slightly laggy to absolutely unplayable. We've seen client crashes, repeated disconnects, and latency through the roof. Promos have been lost. Tears of rage and fury have been shed.
And through it all, Riot's remained oddly silent, save for the occasional response on the forum or apology for the server issues.
Turns out, there's actually a very good reason for all the problems: over the past several weeks, their servers have been suffering from record-breaking DDoS attacks. Apparently, the scope of these attacks has been such that even the ISPs and Telecoms that service the game have gone down under their power. Currently, they're seeing about two to four attacks per day.
Rioter sonicdeathmonk took to the forums to apologize for the protracted server problems, and to assure players that they're well on their way to a solution.
"We expect the current issues to get better soon," reads the post. "We already have been able to fend off many problems before they create problems for you. Our network team has been working almost non-stop for several weeks both fighting off DDoS attacks around the world and strengthening our Internet services. We have also been working with telecoms and ISPs to help them understand how to block these attacks so that their services are not affected."
This is a slow process, as some fixes have required new equipment and circuits to be ordered, many of which can take weeks to ship and install. Unfortunately, It's also, explains the post, something of an arms race: "eventually, we can expect new methods to launch attacks that will often require time to put a defense in place." They are also working with police to bring those responsible for the attacks to justice.
Alright. So we know why the servers have been having so many problems lately. But why did it take Riot so long to step up and make an official post on the matter?
"We hate talking about security issues and DDoS. Most hackers want the publicity, so we don't like to feed the trolls. However, the pain usually does not last this long or get so severe."
So...there you have it. That's why League of Legends has been so wonky lately. Riot's going to eventually fix the problem, but in the meantime, you might want to
A gamer at heart, Nick started writing when he was a child. He holds a BA in English, works as a freelancer, and loves every minute of it. One day, he hopes to net himself a career in game design - but that's something for the future.
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