The Original Nintendo 3DS Didn't Have 3D Graphics or a Gyroscope
It's quite a surprise to find out that the Nintendo 3DS wasn't meant to be a 3D handheld device. Apparently, Nintendo's plan was to make a handheld with improved graphics and backwards compatibility with the DS, and it wasn't until later stages of development that Hideki Konno, producer of Nintendogs + Cats and head of the Nintendo 3DS project, had the idea to try out Mario Kart on a 3D screen. That was what triggered the inclusion of the 3D visuals on the upcoming system, which didn't happen until 2008.
What's more, the Nintendo 3DS also didn't have a gyroscope for motion-sensing functionality, and it wasn't until a bit before E3 2010 that Shigeru Miyamoto, creator of the Mario and Zelda series, said that the device felt like it was missing something and that a gyro sensor could be a great way to change gameplay.
This information was unveiled by Hideki Konno himself in a recent interview with Japanese news outlet Famitsu.
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