Looking to innovate on the promising Android platform, Ernest Woo entered the Android Developer Challenge 2 in 2008 with his first Android title, FRG, becoming a top 20 finalist in the Action & Arcade category. Since that promising start, Ernest has developed games for various other platforms including a lit pressure-sensitive dance floor at LightSpace Corporation and smartphone browsers at MocoSpace.
Ernest fell in love with games on the legendary Commodore 64 when he was 8 years old. Inspired by the Atari VCS/2600, NES, and PC, he realized that making games was his true calling. In high-school, for example, Ernest surprised his entry-level programming class with the predecessor of ErnCon, a 1-on-1 space shooter based on Star Control.
You may find Ernest crossing the continental U.S. and occasionally traveling to Japan to compete in Street Fighter IV tournaments.