Star Trek: The Video Game

..Star Trek: The Video Game..

..Game Keywords / Tags: Star Trek 2012, PS3, PlayStation 3, Namco Bandai, Paramount Digital Entertainment, Digital Extremes, video game, games, juego, juegos, videojuegos..

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Star Trek: The Video Game Box Art
System/s: PC, PS3, X360
Developer: Digital Extremes
Publisher: Paramount Digital Entertainment, Namco Bandai
Genre: Sci-Fi Sim
Players: 1
GD Score: 38
Press Scores
Release Date:
N. America: Apr. 23, 2013
Europe: Apr. 26, 2013
Australia: N/A
Japan: N/A
ESRB: Teen (Animated Blood, Language, Violence)

"I Thought I'd Fight the Gorn, Not 'Bugs'"

REVIEW |

Author: Rando Evans  

As a long time Star Trek fan, I've had my fair share of disappointments. Star Trek: The Video Game promised something at 2012's E3 that looked like a step up from those long missed classic Interplay Trek games on the PC that I had been missing so much. It seemed as if Star Trek: The Video Game would be a stellar, co-op, big budget, explosive release with a ton of breathtaking moments worth of the J.J. Abrams film.

So it seemed… and the anticipation boiled… rumbled… and suddenly…

Cut to April 23rd, 2013. There wasn't a sigh of relief, nor was there great anger within me once I saw the results. There was simply… nothing. Another promise to Star Trek fans yet dashed.

Star Trek The Video Game Screenshots (PC, Xbox 360, PS3)

Star Trek: The Video Game, with all its promise, falls into the category of being just another rushed franchiser, mostly worse than the majority we've seen. With voice talent from the actual actors and a promise of decent graphics, the game ranges from being a dull snore-fest to nearly unplayable.

The third-person shooter / platforming with the "duck and cover" type of gameplay seems okay at first, but due to poor level design and a general blandness of events, along with controls that seem all over the place, STTVG pretty much fails at entertaining. I found myself hoping I'd get to the next checkpoint so I could skip the boring story cinematic (this is supposed to be canon... yay?) and then run to the next checkpoint just to get through the levels. There are some other events thrown in to spice up the "shoot this, go here, shoot that, go here, shoot again" game progression, though those events are either equally as boring or plain frustrating.

The single-player game will have you tearing your hair out as your A.I. counterpart runs in every direction and seems to refuse to come help you open doors as you try to call them over to you. My co-op session was riddled with MST3K remarks as I played with my long time Trek fan buddy. We were simply just trying to get through the mess of game, yet we found it continually crashing on us, over and over and over and over, until we finally gave up.

There lies the absolute worst problem with Star Trek: The Video Game: bugs. The entire game just messes with your head with the amount of glitches, bugs, and dead-ends. This is sad because the game is hardly large or expansive. It's not some Bethesda game where you can go anywhere and interact with anything (in fact, the environments are VERY stale, and as my co-op partner said during play "Everything here on the enterprise is just set design… you can't TOUCH ANYTHING or GO ANYWHERE!"). So we're dammed if we play solo because of the moronic A.I., and damned if we play co-op because the game keeps crashing. At one time we saw two captain Kirks walking around, and another time my camera got stuck inside of Spock's head for a good couple of minutes… so yeah, there's that.

Star Trek The Video Game Screenshots (PC, Xbox 360, PS3)

In the end though… how bad is it? Really, it's not the worst thing I've ever played… but it's not even okay to pay anything more than the price at which you'll find it at used game stores in a year or two. Overall, it feels like Star Trek: The Video Game has the makings of a stupendous game beneath a thick layer of poorly designed muck. Do we really have to guess that they rushed the story, the design, assembling everything, and even the QA to get this out before the release of Into Darkness?

It's really hard to for me to completely hate Star Trek: The Video Game, because really, deep down inside, I had already prepped myself for another Trek video game failure. There was something enjoyable for the short time I played with my buddy, laughing at the glitches and talking Trek… A good game would have been awesome, but at least we have a story… I guess. In the end, no real Star Trek fan needs to play it, not until they can find it for cheap. Really cheap. Everyone else can steer clear unless they want to witness the disaster.

GameDynamo's Score for Star Trek: The Video Game (PS3)
Graphics
Not bad looking, until you start seeing frame rate issues, camera problems, and glitch after glitch after glitch... character models studdering, jerking, and just feeling off. Not to mention the bad lining up of lips to VO.
Sound
With voice acting from the actual actors, a decent score, and some okay effects, the sound isn't all that bad.
Gameplay
Boring, repetitive, and underwhelming in its overall design, along with some obnoxious special event scenes. All this mixed with the graphics makes it a really volatile mix.
Play Value
Nothing extra, and the same story whether you play co-op or single-player. Play through it once, and you've seen it all.
 
Final Score  38  
Riddled with bugs, wonky gameplay, and not much to offer except to those of us who will always love Trek no matter what, and even then this is a tough game to get through.

Posted on 05/13/2013 | Game Played on: PS3
Rando Evans

Three things describe Rando: Good beer, good food, and video games. On occasion, Rando flies a zeppelin through time seeking power crystals.

The views of GameDynamo's writers are not necessarily the views of the website as a whole. However, we support freedom of speech and enjoy diverse opinions about video games. Hopefully you do too!

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