Madden NFL 25

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Madden NFL 25 Box Art
System/s: Mobile, PS3, PS4, X360, XB1
Developer: EA Tiburon
Publisher: EA SPORTS
Genre: Sports
Players: 1+
GD Score: 82
Press Scores
Release Date:
N. America: Aug. 27, 2013
Europe: Aug. 30, 2013
Australia: N/A
Japan: N/A
ESRB: Everyone

"Overhyped, but Still Worth It"

REVIEW |

Author: Exequiel Roman III  

Sporting the new Infinity 2 Engine and fan-voted and hall of fame running back Barry Sanders on the cover, Madden 25 is EA Sports' latest release of the insanely popular Madden series.  

Madden NFL 25 (Xbox 360, PS3, Wii U) Review Screenshots

Madden NFL 25 boasts a number of new features to help improve the gaming experience for Madden fans and to dispel the stigma of only releasing roster updates. The things we love from Madden 13 are all still there; we just get more things to play with. The meat for me has always been the Franchise Mode, and while that no longer exists we have the Career Mode. In Career Mode we have three roles we can play: Player, Coach, and Owner. Player has been tweaked a little giving us the option of which position and style of player we'd like to be. This means if I want to be a Scrambling QB like Michael Vick or a Pocket Passer like Tom Brady, I just have to select to play that role. In a sense, this kind of limits the customization and kind of dumbs things down for us.

In the past we were given attribute points where we could distribute them in different stats to improve our player. Now we have templates. Coach is what most Madden fans will remember as Franchise Mode, except we don't make certain decisions like moving the team or setting ticket prices.  These features are reserved for the new Owner role that you can play. At first, I thought it would just simulate games and you could only set prices and fix up your stadium, but rest assured, you can still play the games. Fixing up your stadium and managing the economic side of the team is surprisingly fun, as you have advisors that will tell you what to do, and you will also get interviewed by the media. It kind of reminds me of Sim City, but instead of a city, you played with a football team. One thing that still annoys me about the Career Mode is that I really miss being able to simulate a whole season. It seems as though I can only simulate one game at a time. I really like handling the off-season stuff, drafting and picking up free agents.  

Like NCAA Football 14, Madden NFL 25 sports enhancements to the running game. The controls are sharper, as you can side-step and then spin. Instead of using just one move, you have a whole arsenal at your disposal. Madden NFL 25 advertises things like “Ball Hawking”, but to me it doesn't really seem like a new feature. Ball Hawking lets you control a defensive player and make a user pick, but I remember doing this in previous installments of Madden as well. The blocking mechanics have also been added to Madden where for the most part, the blockers are able to do their job in a way that makes sense. On occasion, I still see my fullback blocking a safety when a linebacker has a clear shot at my ball carrier.

Madden NFL 25 (Xbox 360, PS3, Wii U) Review Screenshots

This game looks good.  The graphics are a lot sharper than in the previous releases of Madden. I can see the sweat shine off players' skin.  I haven't come across any headshots that were missing from the players.  The in-game faces are generated well and most of the coaches and players actually look like their real-life counterparts. The animation of the players running their plays also look to be improved and the fact that the ball carrier stumbling around adds to the realism. The intro videos are cool, but after I watched the first one I ended up just skipping over them anyway.

The sound is also improved as the same dialog isn't recycled over and over anymore. Some of the lines still can get repetitive, but for the most part it remains dynamic and relevant to what is going on during the game.  The fans cheering remain unchanged, but that's not a bad thing. I would like to hear them boo a little more, like if the visiting team was running up the score.  

Overall, I think Madden NFL 25 is worth picking up. I definitely think that Madden NFL 25 is worth picking up if you haven't picked up a Madden title in a while. There are enough changes that warrants an upgrade from Madden NFL 12 to Madden NFL 25, but those changes are little less warranted jumping from Madden NFL 13 to Madden NFL 25.

GameDynamo's Score for Madden NFL 25 (X360)
Graphics
The graphics are good, but not too much of an improvement over Madden 13.
Sound
The announcers don't repeat themselves as much. The crowd and players could be a little more dynamic.
Gameplay
It's fun to play, and there are a lot of different features for fans of sports games to play around.
Play Value
There are enough changes to make you think purchasing it is worth it.
 
Final Score  82  
The game is a little overhyped, but it lives up to most of its expectations.

Posted on 08/30/2013 | Game Played on: Xbox 360
Exequiel Roman III

He has been gaming since before he could spell video or games... or even his own name. While he can find a game he enjoys in any genre, he cites Tetris being his all-time favorite game. Oh yeah... he writes stuff too.

The views of GameDynamo's writers are not necessarily the views of the website as a whole. However, we support freedom of speech and enjoy diverse opinions about video games. Hopefully you do too!

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