"Just What You're Expecting"
Fantasy Quest. Typical name for a game that lets the gamer know exactly what they are getting into. In this "fantasy" game, you will be introduced to child-like characters as well as goblins and humans. I can completely understand why gamers might not like this one... nothing really makes it stand out. It isn’t exactly unique to other similar games which require you to build up your village, raid other villages, earn money, hire characters, and so on. I just so happen to love those games! So, Fantasy Quest: Clash of Kingdoms isn't a total bust in my opinion. However, the only reason why I don’t see myself or other players putting too much time into this title is because there are games too similar to this one.
Your mission in Fantasy Quest: Clash of Kingdoms is simple: build a town, hire characters, raid villages, earn money, yadda, yadda, yadda. Throughout the land, young adventurers build up their Kingdoms and raid others. Here’s a little background: the story takes place in the age of Chaos when the Demon Lord (Khyron) nearly destroyed the Five Kingdoms. The Kingdom of Valaron rose up to the challenge of scaring off Khyron, and the world was saved. However, the evil forces patiently awaited as time passed. The gamer enters the world just as Khyron awakens.
Just as you start the game, you are informed that goblins have invaded the local village of Akronis. Tap on the creatures to fight them and engage in a much expected battle of taking turns fighting each other and doing damage in the form of HP. When the health meter reaches zero, that unit will be removed from the battle. Watch out though, as enemies with higher speed will attack more often. But fear not, gamer: there are ways to heal your own soldiers. Your soldiers also come in handy when they bring new and beneficial skills to battle. Through experience, you can level up and earn a skill stone. Once you defeat your enemies, you will earn a reward.
Of course, with most games like this one, you'll spend a lot of time cutting down trees just to expand your kingdom. As soon as you travel to other places for battle, my town is instantly raided. Money... stolen. Even if you do have enough cash to purchase or upgrade your buildings, you have to wait until one process is finished before you can start another. All of the waiting can become quite boring. In the meantime, you can check out new armor and weaponry, raid other villages, or travel to distant lands to fight goblins. Not interested in any of that? Join the chatroom. You can talk to other Fantasy Quest players about their kingdom, where they are from, what they had for lunch... or anything, really.
You might not get completely hooked, but the characters are cute, the graphics are crisp, and the music is dramatic. That's what it's got going for it. However, it’s just too similar to other games and nothing makes it stand out. As I mentioned, I really enjoy these types of games and would have probably enjoyed it more had I not already been deeply invested in another (far too similar) game. It wasn’t glitchy, it loaded quickly, and I really can’t pick on the game too much. It’s at least worth checking out and giving it a shot. Who knows, maybe you'll become hooked after all. You will know in the first few minutes if it’s a keeper, so get out there and build your kingdom in Fantasy Quest: Clash of Kingdoms.
GameDynamo's Score for Fantasy Quest: Clash of Kingdoms (Mobile)
Gamer of all systems back to Original NES. Was in a Nintendo Wii Commercial and a Nintendo Wii U Commercial! Actor, snowboarder, ghost hunter...
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