Monsters Invade: Oz

..Monsters Invade: Oz..

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Monsters Invade: Oz Box Art
System/s: Mobile
Developer: Little Box
Publisher: Little Box
Genre: RPG
Players: 1+
GD Score: 69
Press Scores
Release Date:
N. America: Jun. 19, 2013
Europe: Jun. 19, 2013
Australia: Jun. 19, 2013
Japan: Jun. 19, 2013
ESRB: Everyone

"Blob Monsters"

REVIEW |

Author: Joette Leshinski  

Monsters Invade: Oz has a clever concept with artsy graphics. Therefore, I had high hopes for this game. I immediately liked the introduction to the game, as a book sucks the player into the world of Oz. I was excited to see a large and brightly colored world that reminded me of one of my favorite classic SNES games, Earthbound. Also, one of the first things that caught my attention was the music. I was expecting to hear fantasy or adventure music, but what I heard was Skrillex-style music. An interesting choice I enjoyed. However, my excitement was short-lived... Unfortunately, colorful monsters blobs and a journey on the yellow brick road did not keep me interested. 

Dorothy, who travels with her adorable companion, Toto, is an artistic-looking character. She journeys along a yellow brick road battling colorful monsters along the way (they just look like different colored blobs). Along the path, she collects items which are super easy to find, since they are surrounded by a blue glowing light. All you do is tap the screen to make her move and collect these items to unlock the next area. The battles are super easy too, which almost makes them seem pointless. No difficulties means no challenges, which means no fun. 

Monsters Invade: Oz (iPhone, iPad, iPod, iTunes, iOS, Mobile)

As for the monsters in Monsters Invade: Oz... Although each creature has unique stats, they can only attack. That's right... no special moves or combos. With all the fighting that is done, I was hoping there would be a little more of a challenge. Battles are basically about a player's timing skills. The only thing a player has to do is stop a meter in a precise location to inflict damage on the enemy. Once you defeat the monster, it spews out XP that you must tap in order to collect. This process became fairly monotonous after a dozen monsters or so. It's also unfair that when they attack you, they never miss. However, it is more than likely that you won't miss your target either... since it is incredibly easy. You also have no defense (a shield would be cool). All you can do is heal your creature with “ink” before the health meter hits zero. You can collect ink throughout your travels because it does eventually run out, or you can buy it with real money!. You can also get more ink with golden bars, which you can also buy! If you go for it, it could be costly...

Sure, the graphics are fun and bright, but they are also very simple. There is not much of a change in scenery. I was disappointed, as I kept trying to go into doors and houses or shops (like in Earthbound!) and I couldn't. All of the backdrops are just decorations that you can't actually interact with. This frustrated me, because just by looking at it, it appears to be a giant map with tons of places to travel to. Nope. They're just untangible decorations to make the world look pretty. 

Monsters Invade: Oz (iPhone, iPad, iPod, Mobile, iTunes, iOS)

Repetitive battles involving no strategy nearly put me to sleep (even if the catchy music kept me going). Monsters Invade: Oz might be more fun if you're willing to spend the money on it. Even then, I'm not so sure. It's free to download, but if you want to change monsters during battle, get more ink, or whatever else you want in the game, it's going to cost you. Otherwise, you are going to earn it VERY slowly. The game can be very slow-paced and repetitive, since you need gold for just about everything.

Monsters Invade: Oz started off with a catchy, artsy feel and an adventure in a mysterious land, but that didn't last very long. If you just want to collect monsters and are willing to move along at a slow pace, go for it. However, if you don't want to spend a ton of money (I don't blame you), I'd say you should skip this one. 

GameDynamo's Score for Monsters Invade: Oz (Mobile)
Graphics
Visually, the game is artistic and creative. The land is crisp and bright. However, it's also very simple, with little detail.
Sound
The music, although nice and contemporary, might not suit the game well. Still, it's enjoyable and at least matches the artistic vibe of the game. Fantasy or adventurous music could have been a better match for the journey.
Gameplay
The controls are very simple and there is not much strategy or skill needed. There are instructions that let you know what to tap, where to move the character, what to buy, etc. The game is just too easy.
Play Value
The cute and colorful monsters and the bright and fun levels might keep you going. However, there is not much to do, since the backdrops are not interactive and the battles are too easy and monotonous. The game is also too costly if you want to advance faster...
 
Final Score  69  
Overall, the game would cost too much if you want to enjoy it. There is not enough excitement involved in a game where you would expect great adventures.

Posted on 07/22/2013 | Game Played on: iPhone
Joette Leshinski

Gamer of all systems back to Original NES. Was in a Nintendo Wii Commercial and a Nintendo Wii U Commercial! Actor, snowboarder, ghost hunter...

The views of GameDynamo's writers are not necessarily the views of the website as a whole. However, we support freedom of speech and enjoy diverse opinions about video games. Hopefully you do too!

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