"Even Better on Console"
Last year, Diablo III came out for PC. As a fan and avid player of the Diablo franchise since the first Diablo, I naturally picked up Diablo III and even sprang for the Collector's Edition. For those that bought the game on launch day, and for those that took a day off just to play the game, what we received was disappointment. Social Media was flooded with various memes and furious posts of frustration over the Error 37 code which prevented players from logging into the online only game. Eventually, Blizzard fixed this and we were able to finally play the game we had waited for since we last vanquished Baal.
The latest release from Blizzard Entertainment is a console port of the popular dungeon crawler. There are few things that are different from the PC version in the console versions. First and most noticeable is the lack of a keyboard and mouse. In the console version, players are able to use the console controller on a game that was actually programmed to go along with the specific console controller. I like the interface much more. Being able to use the left-stick feels more natural, and I get a sense of holding more control over my character than with the PC version's point-and-click. I also like that I can spread the work from more than just my right hand in playing the game. I can have my character run around the dungeon with my left hand and with my right hand fire off various spells and skills to vanquish the minions of Diablo. I was also able to play the game as soon as my PS3 could install it and I could create my character.
That's not to say that this port is perfect though. There are certain things that the PC version does better. For one, it's kind of annoying that firing off a spell is done with the same button as an activate button. One example of this annoyance is that as soon as I enter a dungeon, I want to fire off a spell at an enemy. Instead, I exit the dungeon. The strategy of kiting is also easier on the PC version. I can hold down the shift key and fire off spells and then run away. In the console version, I can still kite, but I have to lock onto the enemy first, which simply isn't as fluid as on the PC version. The PC version also has an advantage over the console version, as you can simply right-click on the item you want to equip or sell. In the console version, you have to go down a menu and select the item with which you want to interact. Also, if you don't have a headset for the console version, good luck with trying to communicate with the rest of your party.
The sound, graphics, and gameplay are all around at the same level as the PC version. The characters look detailed, and the different armors look just as cool. The voice acting is done really well. The cutscenes are the exact same cutscenes you saw on the PC version. I more or less have the same feeling when playing the PC version that I do with the console version. Still, the brightest part on the console version is being able to use the controller to navigate through the dungeons and fight off the forces of Diablo.
It may sound like blasphemy, but if I were to choose one version to continue playing Diablo III, I would go with the console version. For everything we lost from the PC version, we gained something better in the console version. It's essentially the same game, just with a controller and a few tweaks to the interface.
GameDynamo's Score for Diablo III (X360)
|Exequiel Roman III
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He has been gaming since before he could spell video or games... or even his own name. While he can find a game he enjoys in any genre, he cites Tetris being his all-time favorite game. Oh yeah... he writes stuff too.
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