"Rise to the Challenge Again"
Officially, the title of this game is in all caps because it wants to take action and throw it at you in spades until you feel like you’ve satisfied every known action trope under the sun. Despite being a sharp departure from the familiarity of the rest of the Metal Gear series, this game managed to literally carve out its own nice within the canon and rests there comfortable and with all audacity.
In Metal Gear Rising you play as Raiden, a cyborg / ninja whose acrobatic swordplay is the core focus of the game. The combat is divided into the usual light and heavy attacks, with the heavy attack being replaceable by one of three alternate boss weapons. However, using these weapons doesn’t allow you to fluidly transition between light sword attacks and heavy alternate weapon attacks. In fact, in my experience, using these weapons actually breaks up the flow of combat if you’re locked in a combo heavy moment. And there are plenty of combo heavy moments. Still, with a few on the fly adjustments, things will go back to being nice, fluid and completely action packed. If your system can run it, Metal Gear Rising: Revengeance aims to blow you away with the cornucopia of action it can throw at you in one battle. However, the game never feels unfair (until you reach some of the later bosses) and the plot retains a brisk, albeit it confusing, pace.
Metal Gear Rising: Revengeance should also be praised on its sound selection and quality. Never has it felt more appropriate to have rock music blaring out of my speakers turned up to eleven while I command Raiden to slice his way through hordes and hordes of enemies. The boss music is particularly effective, with most of the songs reaching a lyrical crescendo during the final, dire moments of a fight spurring you onward toward your gory victory.
So what’s new on Metal Gear Rising: Revengeance for the PC? The short answer is nothing and the longer answer is nothing at all. This is a pure port, a direct shipping of the game from one platform to another with absolutely no changes in content at all. However, the game is available for a reduced price which makes it easier on the wallet. However, it must be noted that the game launched with some odd limitations, like a 1080p resolution constraint and terrible mouse and keyboard controls. Seriously, if you’re going to purchase this for PC, make sure you have a controller or you’ll find yourself struggling against the system instead of cooperating with it.
All in all, Metal Gear Rising: Revengeance on PC is a worthwhile purchase if you’re like me and never got the opportunity to complete while it was on the consoles. Hopefully, with a port like this, more big name multi console games will continue to find their way to the PC. This is port is overall well done and an affordable gem for anyone looking to scratch their action game itch on the PC.
GameDynamo's Score for Metal Gear Rising: Revengeance (PC)
|Joey Blackwell II
Avid gamer who's more passionate about writing. Hopes to be a renowned writing voice in the world someday, while still being addicted to games.
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